Guides and tutorials on plugin protection, licensing, and selling on the major marketplaces.
August 14, 2026
A synchronous HTTP call in onEnable() is one of the most common ways plugin developers accidentally freeze a server on startup. Here's the actual failure mode and the fix, with real Bukkit and Paper scheduler code.
Read more →July 29, 2026
How MC License's collaborator permissions actually work under the hood: invite flow, the four permission flags, and what happens when someone without access tries to delete a license.
Read more →July 8, 2026
Connect a Tebex, BuiltByBit, or Polymart store to a plugin and licenses issue themselves. Here's the actual mechanism: what triggers it, what the customer sees, and what's still on you.
Read more →April 29, 2026
Key sharing is one of the most common ways developers lose revenue on paid Minecraft plugins. Here's how concurrent server limits and IP restrictions shut it down.
Read more →March 25, 2026
A practical comparison of the three biggest Minecraft plugin marketplaces to help you decide where to list your plugins, or whether to sell on all three.
Read more →February 18, 2026
A practical guide to Minecraft plugin licensing: what it is, why it matters in 2026, and how to choose the right approach for your plugins.
Read more →January 14, 2026
Piracy costs Minecraft plugin developers real money. Here's how RSA-secured licensing stops the most common attack vectors, and what to look for in a licensing solution.
Read more →